My idea for a cryptocurrency stems from the problem that multiplayer in a game requires servers or heavy programming for peer to peer multiplayer and the problem that video production begins to cost more as production quality is increased for hardware for rendering.
My idea is similar to the concept of mining Monero where you give up some storage space to help host a privatised decentralised cloud but instead, it is for renting compute power from the network.
For example, you could have a game engine have a multiplayer service that utilizes this service to provide simple multiplayer to indie devs this would be similar to unity multiplayer but it is decentralised. Another way this service could be used is to host websites and could have a special ad service that allows for the website to pay for itself through the ads. Another way to use this service is for rendering videos in seconds by using all available network power to render the video this would cost more as it uses all available power however they could pay less and use less power at once this would make media production much easier and more streamlined. The list goes on and on for use cases that this can provide.
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