Choose Your Character

in #bushcraft5 years ago (edited)
Warning Its page 2
Page 1 : Backpackers Life

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Life is like a computer game, we are all of players and we have abilities, skills, style.
We are all have passions about something even have you not yet discovered.

Which way is good for you? It depends about you. You must realize it, you can be what you want. You just need select your way.

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Photo is belong to Warhammer (Pc Game). This photo is about character selecting. In the real life is also we must select our character as in computer games.

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-CLASSES-

Your body is your character type, and you have to build your character, you have to understand yourself, you have to protect your character, you have to educate and develop your character.
First you must make a chooice about your class.
What kind of class are you involved? Which class is better for you?
In the beginning, you must make a true chooice about your class, because every stuff and gear that will you buy and need is depend on your class.

All classes is have rationality, they have physical and mental basis and you must understand which class is more effective for you.

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Your body can be change, if you give effort you can be whatever you want. First step is make a choice about your class.

- Warrior Class-

If you are a warrior, you need to understand warrior class, and you have to get dress like a warrior, you have to use warrior items, you have to be a warrior. All items and stuffs which you have is must be in service to your characters class.

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A warrior have more weight carriage capacity, they are close combat fighters.
Classes isn't have regular basis for every people. Because people aren't regular and we all have unique perspective. Our perspectives are what we are. We have to realize what are we. You can select warrior class but if you don't get experience you can't reach to your Full potential of your class.

Need blood, sweat and time.

-Experience is basis of character's power and abilities.
If you want to be a warrior you must make practice with your knife, you must realize it what is your fighting style, you must learn how can you throw a knife and how can you make a good shot. A warrior have to understand about body balance and impact power. A warrior need so much meditation, a warrior have to be calm and stay true.
In the beginning warrior can be a person who Fat, kid, short, but can't be a coward. Panic attack isn't acceptable for warrior class.
Warrior class is have two options.
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*Heavy Warriors-

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Needs:

tactical gloves, cartridge belt, Military Boots, Gas mask and filter, Leg Pack, 70 - 85 lt Backpack, Canteen, Axe, Kukri or Machete, Multi tool with spoon and fork, Tactical Knife, a rope with durabilty, military mess kit, needle and thread, flash light, solar charge system, Natural 13x13 size sponge, nail scissors and cutter, minimum 2.5lt Hydration Pack, medical pack, sleeping bag, tent, magnesium firestarter stick, raincover, windprof jacket, sandals, camping mat, polar jacket, tweezers, tactical knee and elbow guards, cotton boxer x4, High quality trekking socks x4, Tshirt x2, hat, blanket, compass, note book,
board pen, pen, soap, hammock, a pant who have extra durable knee and groin fabric, Swimsuit or trunks, handsaw, a suitable hood for wasteland, scarf, scope, hunting slingshot.
They can use kneetork, because they are heavy. When they on the road they are strong and slow. But when they make a camp, they can survive alone in any conditions. They are challenger protectors and they don't need anyone. They are long campers and they are strong builders.

Speed with backpack : 3Km/hour - Blood/sweat speed(It depends on training):5- 7 km/Hour
Maximum Backpack weight: 32.5Kg.
Minimum Backpack weight: 15 Kg

Powers :

Hard punch, Durability, Self defence, More dominance, control power and comfort in camp, needlessness.

Weaknesses:

They are slow, they need more water and food.

*Light Warriors-

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Can use duble machete or katana.

Needs :

tactical gloves, cartridge belt, desert military boots, Gas mask and filter ,2x light Leg Pack, 50+15 or 65 lt Backpack, Canteen, Kukri or Machete, Multi tool with spoon and fork, Tactical Knife, paragliding rope, military mess kit, needle and thread, flash light, small solar charge system, Natural 13x13 size sponge, nail scissors and cutter, minimum 2lt Hydration Pack, medical pack, sleeping bag, tent, magnesium firestarter stick, raincover, windprof jacket, sandals, camping mat, polar jacket, tweezers, light tactical knee and elbow guards, cotton boxer x4, High quality trekking socks x4, Tshirt x2, hat, silver blanket, compass, note book,
board pen, pen, soap, hammock, a pant who have extra durable knee and groin fabric, Swimsuit or trunks,, a suitable hood for wasteland, scarf, hunting slingshot.

They can't carriage too much weight. Their food and water carriage capaticy is limited. They are be able to discover the places fastly and safely. They are limitless road fighters. They are a nomad. Their home is as walking on the road. Training is necessary, every experience is important.

Normal walking speed with backpack : 4.5 Km/hour - Blood sweat max speed (It depends on training):7-10Km/Hour
Maximum Backpack weight: 21Kg.
Minimum Backpack weight: 8.5 Kg.

Powers :

Hard punch, Durability, Self defence, fast scouting, fast discovering.

Weaknesses:

They can't carriage too much. They aren't so good in long camps.

- MAGE CLASS -

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They are vegan, they are spiritual leaders, they have visions, their power is coming from their peace. They can feel people's state of mind. They need huge experiences in order to reaching their full potential.
They are expert in drugs and meditations. They have always searching mind secrets, they can share their energy with people. They can be able to healing, they need meditation and yoga, they have a clean pineal gland, and they have to protect their pineal gland. A clean pineal gland is necessary for a good mage. City life isn't good and healty for a mage. Mage need nature, mage need clean water, extraordinary diet. Fluoride is definitely forbidden for a mage .
They can acces their bioenergy and chakras. Everyone can be a mage but need patience. They can block manipulations, they are powerful in mind control. They can explore something even when they just sit in trans mode. Mages are guiders for huge mind trips.

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Normally peoples are controlled by feels, pain and fears.
Mages can control feels, pain and fears.

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Mages can't survive without comunitys, they are need communicate, and sharing. They have to find their way, they have to find gatherings. In this world finding a gathering is possible, first step is being a part of a tribe.

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They need to understand vibes, using a instrument is the best way for understanding. They have to fit in harmony. They can develop their trance skills with a instrument.

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Needs:

Leg Pack, 35-40 lt Backpack, Canteen, Multi tool with spoon and fork, military mess kit, needle and thread, flash with dynamo, Natural 13x13 size sponge, nail scissors and cutter, medical pack, sleeping bag, tent, magnesium firestarter stick, raincover, windprof jacket, sandals, camping mat, polar jacket, tweezers, cotton boxer x2, socks x2, Tshirt x2, hat, silver blanket, ,note book, pen, hammock, shalwar, a suitable hood for wasteland, scarf, a instrument.

Normal walking speed with backpack : 5.5km/hour - Blood sweat max speed (It depends on training): 9- 13Km/Hour
Maximum Backpack weight: 10Kg.
Minimum Backpack weight: 6 Kg.

Powers :

Fast travel, fast scout, durable about hunger rezistance, good condition, climb, spiritual guide, peace making, healing, communicate, vision, powerfull emphaty skills, able to look at world with multiple perspectives, rezistance to manipulate, mental willpower, controlling of bioenergy, long healthy life.

Weaknesses:

They can't carriage too much. They are sensitive, Radio waves and radiation effects is impact them more and more disturbing for them. They aren't good in physical combat. Slow experience earning.

-MEDIC CLASS-

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https://www.afmo.com/AFMOMAX-Tactical-Trauma-Kit-3-Maxpedition-p/595-00141.htm

They need a group for giving support. They are supporters,the aid is their job. They have to training about first aid. They need books or internet for training basis of medics. Their assets are extremely important for big groups. Being a Medic isn't easy, need tons of reading, spirit, passion. Person who are cold-blooded can be Effective Medic.
Medic class is have two option.

*Heavy Medic

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Photos is just for give you an idea.

Needs:

1 Blood Pressure Cuff Kit, 10 Bandage Strips, 1 Cervical Collar, 5 Butterfly Strips, 1 Pen Light, 5 Bandage Strips, 1 Suture Set, 10 Knuckle Bandages, 2 Instant Ice Packs, Minimum 15 Pairs Latex Examination Gloves, 10 Abdominal Pads, 1 Stainless Steel Hemostat, 20 Pain Relievers, Tweezers, 10 Safety Pin, 2 Emergency Blanket, 1 Hand Sanitizer, 2 Scalpel Blade, 1 Calamine Lotion (Sometimes bugs are problem), 5 Tongue Depressors, 1 Soap ,1 After Bite Wipe, 15 Antiseptic BZK Wipes, 1 SAM / Universal Splint, 5 Ammonia Inhalants (Smelling salts for instant mind control, awakening), 3 Elastic Bandage, 10 Sterile Sponges, 5 Multi Trauma Dressings, 1 Skin and Eye Wash, 2 BleedStop Bandages, 10 Antibiotic Packages, 2 Eye Pads, 5 Burn Aid Packages, 1 Triangular Bandages, 1 Tourniquet. tactical gloves, cartridge belt, Military Boots, Leg Pack, 70 - 85 lt Backpack, Canteen, Multi tool with spoon and fork,Tactical Knife, 20mt minimum paragliding rope, military mess kit, needle and thread, flash light, solar charge system, Natural 13x13 size sponge, nail scissors and cutter, minimum 2.5lt Hydration Pack, sleeping bag, tent, magnesium firestarter stick, raincover, windprof jacket, camping mat, polar jacket, tactical knee and elbow guards, cotton boxer x4, High quality trekking socks x4, Tshirt x1, hat, blanket, compass, note book, pen, soap, a pant who have extra durable knee and groin fabric, Swimsuit or trunks, a suitable hood for wasteland, Gas mask and filter, scarf.

Speed with backpack : 3.5Km/hour - Blood/sweat speed(It depends on training):5- 7 km/Hour
Maximum Backpack weight: 25 Kg.
Minimum Backpack weight: 16 Kg

Powers :

Hard punch, Durability, First aid, supporting, science, light combat, able to standing alone, irreplaceable and indispensable for groups, Finding a group is much more easy.

Weaknesses:

They are little slow, they need more water and food, A heavy medic who haven't a group are can't survive so long time in the jungle, If Medic aren't give much more effort for close combat they aren't so good in combat. But it depends for training as everything, need support for giving support.

*Light Medic

Raid And Trade_ Medic by SC4V3NG3R on DeviantArt.jpeg

Needs:

1 Blood Pressure Cuff Kit, 10 Bandage Strips, 1 Cervical Collar, 5 Butterfly Strips, 1 Pen Light, 5 Bandage Strips, 1 Suture Set, 10 Knuckle Bandages, 2 Instant Ice Packs, Minimum 15 Pairs Latex Examination Gloves, 10 Abdominal Pads, 1 Stainless Steel Hemostat, 20 Pain Relievers, Tweezers, 10 Safety Pin, 2 Emergency Blanket, 1 Hand Sanitizer, 2 Scalpel Blade, 1 Calamine Lotion (Sometimes bugs are problem), 5 Tongue Depressors, 1 Soap ,1 After Bite Wipe, 15 Antiseptic BZK Wipes, 1 SAM / Universal Splint, 5 Ammonia Inhalants (Smelling salts for instant mind control, awakening), 3 Elastic Bandage, 10 Sterile Sponges, 5 Multi Trauma Dressings, 1 Skin and Eye Wash, 2 BleedStop Bandages, 10 Antibiotic Packages, 2 Eye Pads, 5 Burn Aid Packages, 1 Triangular Bandages, 1 Tourniquet. tactical gloves, cartridge belt, gore/tex vibram sole boots, 25+10 lt backpack, Multi tool with spoon and fork,Tactical Knife, needle and thread, flash light, Natural 8x8 size sponge, nail scissors and cutter, raincover, windprof jacket, camping mat, tent, polar jacket, tactical knee and elbow guards, cotton boxer x4, High quality trekking socks x4, Tshirt x1, hat, compass, note book, pen, soap, a pant who have extra durable knee and groin fabric, Swimsuit or trunks, a suitable hood for wasteland, scarf, gas mask and filter.

Speed with backpack : 5 Km/hour - Blood/sweat speed(It depends on training):5- 7 km/Hour
Maximum Backpack weight: 13 Kg.
Minimum Backpack weight: 9 Kg

Powers :

Hard punch, Durability, First aid, supporting, science, light combat, irreplaceable and indispensable for groups, Finding a group is much more easy, fast raid.

Weaknesses:

They can't survive alone, If Medic aren't give much more effort for close combat they aren't so good in combat. But it depends for training as everything, need support for giving support.

Details

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Every material is important, If will you buy a knife you have to have an idea about steel types, grip materials, if you will buy a backpack you have to have an idea about what is ripstop fabric, what is fabric types. what is my backpacks abilities and skills, how can upgrade and combine my backpack with another stuffs?
For a human we have to have an idea about what is humans basis, what is humans abilities and skills, how can upgrade and combine my skills with another one?
You can be what you want but first you must know every detail of it. There is no limits about your potential, there is no limit about your gears and items potential. There is no limit about your potential items, just dream it, just want something.
There is just one limit and it is carriage capacity. Every items weight is depend on their material.
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You will find your own style. There is unlimited option and unlimited combine. Every way is true way when you try to be good even people don't understand you. What is your way? Who want to be a slave? Who want to be free? Need accumulation and you can accumulate it.

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Page 3 will be about details of every item what you need.

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