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RE: Sheeps on a field 3D model in Blender

in #blender7 years ago

Ok so the process is: I go on Google and i download images of the thing i model. One is top view, second is front and last is side view. Then i drop them in the Blender (3D program that i work on) and then i extend dots(vertices) and move them to the shape of the picture. For the most of the objects(meshes) i use mirror mode. Next i use sculpting tool called Dynopo to soften the mesh. Next i color object and than i add light(sun), move camera. The last thing i do i render the picture camera sees and than i save it and i also save model as .blend format.
That's it i hope you understand modelling more now :)
-Stefan <3