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RE: Sheeps on a field 3D model in Blender

in #blender7 years ago

Oh these are cool - I like the texture of the body. Can you bend limbs / pose the neck, etc., or are these more like a lump of clay that is molded in one pose?

I would personally love to see more of the process that you undergo to make these included in the post - talk about what you have to do - do you start with a blank canvas and start adding shapes? Do you start with a template from somewhere or a 2d photo of a sheep? Do you get to decide the camera placement and pose, and if so what were you thinking in terms of composition? I love getting to read process pieces especially when I am not familiar with the process. I have absolutely no idea how I would begin modeling something in 3d. Fill me in please :)

Much love - Carl

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Ok so the process is: I go on Google and i download images of the thing i model. One is top view, second is front and last is side view. Then i drop them in the Blender (3D program that i work on) and then i extend dots(vertices) and move them to the shape of the picture. For the most of the objects(meshes) i use mirror mode. Next i use sculpting tool called Dynopo to soften the mesh. Next i color object and than i add light(sun), move camera. The last thing i do i render the picture camera sees and than i save it and i also save model as .blend format.
That's it i hope you understand modelling more now :)
-Stefan <3